In Imaginosophy, the traditional Face or Court Cards are referred to as Storyteller Cards. These deities mostly appear in our lives not as mythical characters, but as real people in our lives. In Imaginosophy, we consider how these characters might be part of our family dynamic or how they might appear in our community, or even across generations, even galaxies. The members of the Family of Spirit family tend to be very magical, appearing as visions, dreams and even fantasies. When they appear in a reading, they tend to be helpful healers or guides.
Early Irish writers report that the Tuatha de Danann arrived on the Irish shores in flying ships, perhaps spaceships, and that they were covered in dark clouds. It is uncertain whether they emerged from the sea or from the stars. They could be the remnants of the inhabitants of Atlantis, or they could be from the stars. Chroniclers of the manuscript ‘The Annals of the Four Masters’, record that the Tuatha de Dannan were the rulers of a “New Age “in Ireland 1897 B.C. to 1700 B.C.
Tuatha de Danann means Tribe of Danu or Anu. All the Spirit Storytellers Cards depict faces of one of the Tuatha de Danann, a supernatural race from Irish mythology. Anu survives the centuries shapeshifting into Aine, Anna and eventually St Anne. She appears in Imaginosophy as XIX The Sun. Early Christian clerks recorded some of the stories. In a few accounts Anna was named the grandmother of Jesus, while Brigit was Mary’s midwife. The tales are wonderful because we have access to the energy of these beings, who clearly evolve over the ages. The legends give us a taste of these supernatural starry beings, and the rest we can imagine!
Mystics say that the Tuatha de Danann originally came from the stars, that they were aliens (from a distant planet). These fantastic beings and their accompanying mysterious tales, fold neatly into the Family of Spirit Cards. The Tuatha had superpowers, including the ability to move gracefully through time, space, and dimension. These shapeshifters have been described as tall, graceful, and strong with magical skills. With the coming of the aggressive Melesian invaders, the Tuatha chose to move underground or into a parallel dimension and became known as the Aes Sidhe, the people of the faery mounds. If you love fantasy retellings of the Tuatha de Danann, stories of Danu, Aine, Brigid, Aengus Og and Caer, can be found in Legends of the Grail: Stories of Celtic Goddesses.
It is said by sensitives and mystics that the Tuatha de Danann exist even now, moving in between worlds using a system of invisible tunnels, portals, and wormholes. They may know how to ride ley lines. Today, even if invisible, their presence is global. It is said that the world of the Sidhe is so beautiful that if a person finds their way there, they never want to return, and some people choose to remain in the Otherworld. One of the portals is said to be below Mt Shasta in California.
Each of the Storytellers are the embodiments of ancient archetypal or mythical forces that are often thousands of years old and can appear in multiple guises. Anna is one example, and another is the Goddess Brighid, who becomes Bride, Brigid, and then St Brigit over a span of centuries. Brigid is enduring and, along with Sophia, is one of the main Imaginosophy guides. Brigid appears here as the Mage of Spirit, an imaginal addition to the deck. The Mage is a Master of a particular element. Here Brigid as an embodiment of Sprit, generally appears as a Spiritual Guide.
As ancient as the Tuatha de Danaan are, they can also be as familiar to us as family members. The Storytellers of Earth, are all Irish; Air are from Arthurian tales; Water are Avalonian; Fire Storytellers arise out of Welsh mythology. The Storytellers of Spirit are the most ancient and magical. Some say they are immortal and are helping human evolution from behind the scenes.
Thoughts – New Ideas – Mental Power – Freedom
Illusions – Misinterpretation.
Heroine of Spirit – Caer Ibermeith is of the Faery realms and knows how to move between worlds. Like the Greek Muses, her beauty can inspire. Aengus Og catches a glimpse of her and will not settle until he finds her again. Caer can be illusive, but she also knows how to walk between worlds and dimensions. She can whisper inspiration into the ears of poets and musicians, and take seekers on journeys into the mysteries. She is a wonderful guide when working with the Faery kingdoms.
Caer Ibermeith – is a being of the Faery realms who knows how to move between worlds. Like the Greek Muses, her beauty can inspire. Aengus Og catches a glimpse of her and will not settle until he finds her again. Caer can be illusive, but she also knows how to walk between worlds and dimensions. She can whisper inspiration into the ears of poets and musicians, and take mystics on journeys into the mysteries. She is a wonderful guide when working with the Faery kingdoms.
The Court or Storyteller cards are the embodiments of archetypal forces. Most are as familiar as family members.